Always keen to improve hit box locations. I applied these settings in an auto exec.bat file which I sent to R Baker, is this where you got the settings from.ĭillon, I would be very interested to here of any changes you make to the settings that improve Baker's results. This setting enables me to run with 30 lerp stable in white, lower setting give me a yellow lerp indicating packet loss. Intersting that you are seeing a lerp of 100, my lerp is 30 which is what you would expect with a cl_interp of 0.03. These are the exact same settings i have, i read the information contained in the link some time ago and applied these settings based on the information and my ping. Still made no difference to my lerp ,still on 100ĭon't know if it made other differences to the gameplay or not i'll see how it goes I applied the config folder,lerp setting stayed the same,changed settings as i would on console to (Yeah, my computer is pretty weak, 1.83ghz Duo bogged down by Norton and Vista.) Edited Decemby Garrett 1st MRB I know that server communication takes up processing speed, but I have a feeling that the changes that didn't happen in the pub are the reason that I was still getting below 60 and taking dives at like 15. This has be running at 40-80 fps in the server, which can be annoying at times and mess up a shot when it gets below 60. I might change the no gibs rule, but I'm not bothered that texture becomes lower quality at a notable distance, because I'm not paying much attention to textures while I'm playing.īut please help me here I see most of the changes to the game (no gibs, no distant objects, and maybe other things I don't know about) don't take effect when playing on the 1st MRB pub. The hit registry is a lot better, and on many maps, seeing the outskirts doesn't matter to me. In a LAN game, it runs at 200 or more fps. With the config in full effect my game has gone from running at 30-50 fps, to 55-145 fps. Not saying that is best for everyone, but I don't notice any lag or registry difference by going lower than that. However, some servers limit the amount of clients rates. Obviously, we all can handle 24kb/sec on broadband connections, so the safe assumption here would be to set our rates to a higher number. That command tells the server how many bytes/sec your bandwith can handle. The client can request a certain snapshot rate by changing cl_updaterate (default 20), but the server will never send more updates than simulated ticks or exceed the requested client rate limit." This is the most important network variable for clients and it has to be set correctly for an optimal gameplay experience. Therefore, the client has to tell the server its incoming bandwidth capacity by setting the console variable rate (in bytes/second). If the server tried to send them updates with a higher data rate, packet loss would be unavoidable. In the worst case, players with a modem connection can't receive more than 5 to 7 KB/sec. "Clients usually have only a limited amount of available bandwidth. Now download this file to your cfg folder: Autoexec.cfg*UPDATED*Īlso, if I've helped you out with configs, please provide a bit of feedback for us here to let us know if we are doing it right or if we could do it better. Go back into properties, and make the file "Read-Only" On the last line of this document, add the following: Make sure that "Read-Only" is not checked. Right-click on the file and select Properties. (if you run a 64-bit version of Windows, it may be program files(x86)/steam). Program files/steam/steamapps/(your username here) /day of defeat source/dod/cfg These files are located in the following path: The first thing to know is the location of your config files. In short, we want you to be the best players you can be. We here in the medical supply office want to lend our experience and knowledge in this and hopefully provide you with a better, more effective gaming experience. We will aim to have a "catch all" script for everyone that will do both. Increase your fps, especially for smoke and special effects. Make the game more 'viewable.' - brightening darkened areas (ever wonder how people can see in the dark corners of Donner? This is how).Ģ. Now then, that being said, there are two goals that a script can accomplish:ġ. What we will aim to do is create a seperate script for you that will be executed inside your existing config.cfg script. The Medical Supply office is pleased to announce that they will begin assisting with creation of configuration scripts for enhanced play in DODS.
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